Roadmap

What's Next

Shipped features and what's coming to TermiMon.

✅ Shipped

Core Engine

Agent detection, pixel art rendering, tmux integration, real-time state machine

✅ Shipped

6 Starter Creatures

Embercli, Voltprompt, Shelloise, Rustacean, Pythorn, Gitbat — all with pixel art

✅ Shipped

XP & Evolution System

3-stage evolution based on real work — commits, file changes, test passes

✅ Shipped

Multi-Agent Support

Run multiple agents simultaneously, each with their own creature

✅ Shipped

Team Mode & Battles

Network multiplayer — see teammates' creatures, battle with elemental advantages, spectator mode

✅ Shipped

Token Tracking

Per-agent token usage monitoring with cost breakdowns

✅ v0.5.0

12 Creatures

6 new species: Neuromorph (Psychic), Dockersaur (Steel), Termignite (Fire/Dark), Pixelbyte (Digital), Cloudwisp (Air), Dataslime (Poison)

✅ v0.5.0

Theme Packs

Default, Retro CRT, Neon Cyberpunk, and Pastel themes for your dashboard

✅ v0.5.0

mDNS Auto-Discovery

Zero-config team mode — just `termimon team auto` and it finds peers on your LAN

✅ v0.5.0

Sound Effects

Terminal bell patterns for evolution, battle wins, and XP milestones

✅ v0.5.0

Plugin System

Custom creatures via TOML files in ~/.termimon/plugins/

✅ v0.5.0

GitHub Action

Post creature stats as PR comments automatically

✅ v0.5.0

Pokédex CLI

Browse creature collection with lifetime stats

📋 Planned

Achievement System

Badges and trophies for milestones — first evolution, 100 commits, midnight coding

📋 Planned

Custom Creatures

Design your own pixel art creatures with a built-in editor

📋 Planned

Leaderboard

Global leaderboard — compete for the most evolved creatures

📋 Planned

Creature Trading

Trade creatures between peers in team mode